Zephyr Stasis
Stasis gets a bad rap in casual circles. Wait, hear me out. Stasis can be appropriately casual. Maybe not like penny loafers or Quarum Trench Gnomes, but I would argue it has a place in kitchen-table-style playgroups like ours. The key to brewing with a card like Stasis is what you put around it. In casual AL Magic (redundant, but for the sake of newcomers), we strive for an environment that allows all cards to see play… at least all cards through around 1996, after which it gets dicey because Old School staples start getting pushed out by more efficient options. Anyway, we do have a couple exceptions, namely Moat and The Abyss. While we don’t hard-ban these, they definitely have large asterisks due to their propensity to ruin games on their own. Your only wincons are Mountain Goats and Goblins of the Flarg and your mono-red deck doesn’t have Disks? On to game 2. Enchant Worlds provide an additional out to The Abyss, so somebody’s random Serra Aviary deck might be tech in multiple ways...